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VoidInSpace

I make games. Video games.

Month: February 2015

My Procedural Playground AKA “Kami Editor”

February 25, 2015 by Tasos Leave a Comment

This is the first part of a series of articles I’m planning to write about my current side project which I’m calling “Kami Editor“ (Kami = god, deity in Japanese , *I’m bad with names, don’t judge me). This is more of an intro article so I won’t get too technical, I’ll just try to … [Read more…]

Posted in: Game development, Kami Editor, Procedural generation

Recent Posts

  • Project Polis (Dev Journal #4): Resource acquisition and production — Polis – Dev Blog
  • Project Polis (Dev Journal #3): Coroutines, Tasks, Building Construction — Polis – Dev Blog
  • Project Polis (Dev Journal #2): Resources, Buildings and the UI
  • Project Polis (Dev Journal #1): Generating the hexagon grid
  • My Procedural Playground AKA “Kami Editor”

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